ailia  1.4.0.0
Classes | Public Member Functions | Static Public Attributes | List of all members
ailia.AiliaPoseEstimator Class Reference

Classes

struct  AILIAPoseEstimatorKeypoint
 
class  AILIAPoseEstimatorObjectFace
 
class  AILIAPoseEstimatorObjectHand
 
class  AILIAPoseEstimatorObjectPose
 
class  AILIAPoseEstimatorObjectUpPose
 

Public Member Functions

static int ailiaCreatePoseEstimator (ref IntPtr pose_estimator, IntPtr net, UInt32 algorithm)
 Create a detection object. More...
 
static void ailiaDestroyPoseEstimator (IntPtr pose_estimator)
 Destroy the detection object. More...
 
static int ailiaPoseEstimatorSetThreshold (IntPtr pose_estimator, float threshold)
 Set the detection threshold. More...
 
static int ailiaPoseEstimatorCompute (IntPtr pose_estimator, IntPtr src, UInt32 src_stride, UInt32 src_width, UInt32 src_height, UInt32 src_format)
 Skeletal and facial feature point detection. More...
 
static int ailiaPoseEstimatorGetObjectCount (IntPtr pose_estimator, ref UInt32 obj_count)
 Get the number of recognition results. More...
 
static int ailiaPoseEstimatorGetObjectPose (IntPtr pose_estimator, [In, Out] AILIAPoseEstimatorObjectPose obj, UInt32 obj_idx, UInt32 version)
 Get the result of skeletal detection recognition. More...
 
static int ailiaPoseEstimatorGetObjectFace (IntPtr pose_estimator, [In, Out] AILIAPoseEstimatorObjectFace obj, UInt32 obj_idx, UInt32 version)
 Get the result of face feature point detection. More...
 
static int ailiaPoseEstimatorGetObjectUpPose (IntPtr pose_estimator, [In, Out] AILIAPoseEstimatorObjectUpPose obj, UInt32 obj_idx, UInt32 version)
 UpPose Get the recognition result. More...
 
static int ailiaPoseEstimatorGetObjectHand (IntPtr pose_estimator, [In, Out] AILIAPoseEstimatorObjectHand obj, UInt32 obj_idx, UInt32 version)
 Hand Get the recognition result. More...
 

Static Public Attributes

const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_POSE = (0)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_FACE = (1)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE = (2)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE_FPGA = (3)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_HAND = (5)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE = (10)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_LW_HUMAN_POSE = (11)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE_SINGLE_SCALE = (12)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_NOSE =(0)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_LEFT =(1)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_RIGHT =(2)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_LEFT =(3)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_RIGHT =(4)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_LEFT =(5)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_RIGHT =(6)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_LEFT =(7)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_RIGHT =(8)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_LEFT =(9)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_RIGHT =(10)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_LEFT =(11)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_RIGHT =(12)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_LEFT =(13)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_RIGHT =(14)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_LEFT =(15)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_RIGHT =(16)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_CENTER =(17)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_BODY_CENTER =(18)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_NOSE = (0)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_LEFT = (1)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_RIGHT = (2)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_LEFT = (3)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_RIGHT = (4)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_LEFT = (5)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_RIGHT = (6)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_LEFT = (7)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_RIGHT = (8)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_LEFT = (9)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_RIGHT = (10)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_LEFT = (11)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_RIGHT = (12)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_CENTER = (13)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_BODY_CENTER = (14)
 
const Int32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_CNT = (19)
 
const Int32 AILIA_POSE_ESTIMATOR_FACE_KEYPOINT_CNT = (68)
 
const Int32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_CNT = (15)
 
const Int32 AILIA_POSE_ESTIMATOR_HAND_KEYPOINT_CNT = (21)
 
const Int32 AILIA_POSE_ESTIMATOR_OBJECT_POSE_VERSION = (1)
 
const Int32 AILIA_POSE_ESTIMATOR_OBJECT_FACE_VERSION = (1)
 
const Int32 AILIA_POSE_ESTIMATOR_OBJECT_UPPOSE_VERSION = (1)
 
const Int32 AILIA_POSE_ESTIMATOR_OBJECT_HAND_VERSION =(1)
 

Member Function Documentation

◆ ailiaCreatePoseEstimator()

static int ailia.AiliaPoseEstimator.ailiaCreatePoseEstimator ( ref IntPtr  pose_estimator,
IntPtr  net,
UInt32  algorithm 
)

Create a detection object.

Parameters
pose_estimatorDetection object pointer
netNetwork object pointer
algorithmDetection algorithm (AILIA_POSE_ESTIMATOR_ALGORITHM_*)
Returns
Returns AILIA_STATUS_SUCCESS if successful, otherwise returns an error code.

Create a detection object from AILIANetwork with caffemodel and prototxt loaded.

◆ ailiaDestroyPoseEstimator()

static void ailia.AiliaPoseEstimator.ailiaDestroyPoseEstimator ( IntPtr  pose_estimator)

Destroy the detection object.

Parameters
pose_estimatorDetection object pointer

◆ ailiaPoseEstimatorCompute()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorCompute ( IntPtr  pose_estimator,
IntPtr  src,
UInt32  src_stride,
UInt32  src_width,
UInt32  src_height,
UInt32  src_format 
)

Skeletal and facial feature point detection.

Parameters
pose_estimatorDetection object pointer
srcImage data (32bpp)
src_strideBytes per line
src_widthImage width
src_heightImage height
src_formatImage format (AILIA_IMAGE_FORMAT_*)
Returns
Returns AILIA_STATUS_SUCCESS if successful, otherwise returns an error code.

◆ ailiaPoseEstimatorGetObjectCount()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorGetObjectCount ( IntPtr  pose_estimator,
ref UInt32  obj_count 
)

Get the number of recognition results.

Parameters
pose_estimatorDetection object pointer
obj_countNumber of objects 1 or 0 for face feature points.
Returns
If successful, return AILIA_STATUS_SUCCESS, otherwise return error code.

◆ ailiaPoseEstimatorGetObjectFace()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorGetObjectFace ( IntPtr  pose_estimator,
[In, Out] AILIAPoseEstimatorObjectFace  obj,
UInt32  obj_idx,
UInt32  version 
)

Get the result of face feature point detection.

Parameters
pose_estimatorDetection object pointer
objObject information
obj_idxObject index Must be 0.
versionAILIA_POSE_ESTIMATOR_OBJECT_FACE_VERSION
Returns
If successful, return AILIA_STATUS_SUCCESS, otherwise return error code.

◆ ailiaPoseEstimatorGetObjectHand()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorGetObjectHand ( IntPtr  pose_estimator,
[In, Out] AILIAPoseEstimatorObjectHand  obj,
UInt32  obj_idx,
UInt32  version 
)

Hand Get the recognition result.

Parameters
pose_estimatorDetection object pointer
objObject information
obj_idxObject index Must be 0.
versionAILIA_POSE_ESTIMATOR_OBJECT_HAND_VERSION
Returns
If successful, return AILIA_STATUS_SUCCESS, otherwise return error code.

◆ ailiaPoseEstimatorGetObjectPose()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorGetObjectPose ( IntPtr  pose_estimator,
[In, Out] AILIAPoseEstimatorObjectPose  obj,
UInt32  obj_idx,
UInt32  version 
)

Get the result of skeletal detection recognition.

Parameters
pose_estimatorDetection object pointer
objObject information
obj_idxObject index
versionAILIA_POSE_ESTIMATOR_OBJECT_POSE_VERSION
Returns
If successful, return AILIA_STATUS_SUCCESS, otherwise return error code.

◆ ailiaPoseEstimatorGetObjectUpPose()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorGetObjectUpPose ( IntPtr  pose_estimator,
[In, Out] AILIAPoseEstimatorObjectUpPose  obj,
UInt32  obj_idx,
UInt32  version 
)

UpPose Get the recognition result.

Parameters
pose_estimatorDetection object pointer
objObject information
obj_idxObject index
versionAILIA_POSE_ESTIMATOR_OBJECT_UPPOSE_VERSION
Returns
If successful, return AILIA_STATUS_SUCCESS, otherwise return error code.

◆ ailiaPoseEstimatorSetThreshold()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorSetThreshold ( IntPtr  pose_estimator,
float  threshold 
)

Set the detection threshold.

Parameters
pose_estimatorDetection object pointer
thresholdDetection threshold value between 0.0 and 1.0, the smaller the value, the easier to detect.
Returns
If successful, return AILIA_STATUS_SUCCESS, otherwise return error code.

Member Data Documentation

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_FACE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_FACE = (1)
static

Facial Feature Point Detection

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_HAND

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_HAND = (5)
static

Hand posture detection

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_POSE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_POSE = (0)
static

Posture detection

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE = (2)
static

Upper body posture detection

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE_FPGA

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE_FPGA = (3)
static

Upper body posture detection

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_LW_HUMAN_POSE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_LW_HUMAN_POSE = (11)
static

Posture detection

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE = (10)
static

Posture detection

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE_SINGLE_SCALE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE_SINGLE_SCALE = (12)
static

Posture detection

◆ AILIA_POSE_ESTIMATOR_FACE_KEYPOINT_CNT

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_FACE_KEYPOINT_CNT = (68)
static

Quantity

◆ AILIA_POSE_ESTIMATOR_HAND_KEYPOINT_CNT

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_HAND_KEYPOINT_CNT = (21)
static

Quantity

◆ AILIA_POSE_ESTIMATOR_OBJECT_FACE_VERSION

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_OBJECT_FACE_VERSION = (1)
static

Structure-format version

◆ AILIA_POSE_ESTIMATOR_OBJECT_HAND_VERSION

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_OBJECT_HAND_VERSION =(1)
static

Structure-format version

◆ AILIA_POSE_ESTIMATOR_OBJECT_POSE_VERSION

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_OBJECT_POSE_VERSION = (1)
static

structure format version

◆ AILIA_POSE_ESTIMATOR_OBJECT_UPPOSE_VERSION

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_OBJECT_UPPOSE_VERSION = (1)
static

Structure-format version

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_LEFT =(15)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_RIGHT =(16)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_BODY_CENTER

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_BODY_CENTER =(18)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_CNT

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_CNT = (19)
static

Quantity

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_LEFT =(3)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_RIGHT =(4)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_LEFT =(7)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_RIGHT =(8)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_LEFT =(1)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_RIGHT =(2)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_LEFT =(11)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_RIGHT =(12)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_LEFT =(13)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_RIGHT =(14)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_NOSE

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_NOSE =(0)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_CENTER

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_CENTER =(17)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_LEFT =(5)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_RIGHT =(6)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_LEFT =(9)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_RIGHT =(10)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_BODY_CENTER

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_BODY_CENTER = (14)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_CNT

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_CNT = (15)
static

Quantity

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_LEFT = (3)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_RIGHT = (4)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_LEFT = (7)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_RIGHT = (8)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_LEFT = (1)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_RIGHT = (2)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_LEFT = (11)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_RIGHT = (12)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_NOSE

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_NOSE = (0)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_CENTER

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_CENTER = (13)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_LEFT = (5)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_RIGHT = (6)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_LEFT = (9)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_RIGHT = (10)
static

The documentation for this class was generated from the following file: