ailia  1.4.0.0
クラス | 公開メンバ関数 | 静的公開変数類 | 全メンバ一覧
ailia.AiliaPoseEstimator クラス

クラス

struct  AILIAPoseEstimatorKeypoint
 
class  AILIAPoseEstimatorObjectFace
 
class  AILIAPoseEstimatorObjectHand
 
class  AILIAPoseEstimatorObjectPose
 
class  AILIAPoseEstimatorObjectUpPose
 

公開メンバ関数

static int ailiaCreatePoseEstimator (ref IntPtr pose_estimator, IntPtr net, UInt32 algorithm)
 検出オブジェクトを作成します。 [詳解]
 
static void ailiaDestroyPoseEstimator (IntPtr pose_estimator)
 検出オブジェクトを破棄します。 [詳解]
 
static int ailiaPoseEstimatorSetThreshold (IntPtr pose_estimator, float threshold)
 検出閾値を設定します。 [詳解]
 
static int ailiaPoseEstimatorCompute (IntPtr pose_estimator, IntPtr src, UInt32 src_stride, UInt32 src_width, UInt32 src_height, UInt32 src_format)
 骨格検出・顔特徴点検出を行います。 [詳解]
 
static int ailiaPoseEstimatorGetObjectCount (IntPtr pose_estimator, ref UInt32 obj_count)
 認識結果の数を取得します。 [詳解]
 
static int ailiaPoseEstimatorGetObjectPose (IntPtr pose_estimator, [In, Out] AILIAPoseEstimatorObjectPose obj, UInt32 obj_idx, UInt32 version)
 骨格検出認識結果を取得します。 [詳解]
 
static int ailiaPoseEstimatorGetObjectFace (IntPtr pose_estimator, [In, Out] AILIAPoseEstimatorObjectFace obj, UInt32 obj_idx, UInt32 version)
 顔特徴点検出結果を取得します。 [詳解]
 
static int ailiaPoseEstimatorGetObjectUpPose (IntPtr pose_estimator, [In, Out] AILIAPoseEstimatorObjectUpPose obj, UInt32 obj_idx, UInt32 version)
 UpPose 認識結果を取得します。 [詳解]
 
static int ailiaPoseEstimatorGetObjectHand (IntPtr pose_estimator, [In, Out] AILIAPoseEstimatorObjectHand obj, UInt32 obj_idx, UInt32 version)
 Hand 認識結果を取得します。 [詳解]
 

静的公開変数類

const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_POSE = (0)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_FACE = (1)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE = (2)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE_FPGA = (3)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_HAND = (5)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE = (10)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_LW_HUMAN_POSE = (11)
 
const Int32 AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE_SINGLE_SCALE = (12)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_NOSE =(0)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_LEFT =(1)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_RIGHT =(2)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_LEFT =(3)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_RIGHT =(4)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_LEFT =(5)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_RIGHT =(6)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_LEFT =(7)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_RIGHT =(8)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_LEFT =(9)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_RIGHT =(10)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_LEFT =(11)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_RIGHT =(12)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_LEFT =(13)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_RIGHT =(14)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_LEFT =(15)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_RIGHT =(16)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_CENTER =(17)
 
const UInt32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_BODY_CENTER =(18)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_NOSE = (0)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_LEFT = (1)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_RIGHT = (2)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_LEFT = (3)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_RIGHT = (4)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_LEFT = (5)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_RIGHT = (6)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_LEFT = (7)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_RIGHT = (8)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_LEFT = (9)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_RIGHT = (10)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_LEFT = (11)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_RIGHT = (12)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_CENTER = (13)
 
const UInt32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_BODY_CENTER = (14)
 
const Int32 AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_CNT = (19)
 
const Int32 AILIA_POSE_ESTIMATOR_FACE_KEYPOINT_CNT = (68)
 
const Int32 AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_CNT = (15)
 
const Int32 AILIA_POSE_ESTIMATOR_HAND_KEYPOINT_CNT = (21)
 
const Int32 AILIA_POSE_ESTIMATOR_OBJECT_POSE_VERSION = (1)
 
const Int32 AILIA_POSE_ESTIMATOR_OBJECT_FACE_VERSION = (1)
 
const Int32 AILIA_POSE_ESTIMATOR_OBJECT_UPPOSE_VERSION = (1)
 
const Int32 AILIA_POSE_ESTIMATOR_OBJECT_HAND_VERSION =(1)
 

関数詳解

◆ ailiaCreatePoseEstimator()

static int ailia.AiliaPoseEstimator.ailiaCreatePoseEstimator ( ref IntPtr  pose_estimator,
IntPtr  net,
UInt32  algorithm 
)

検出オブジェクトを作成します。

引数
pose_estimator検出オブジェクトポインタ
netネットワークオブジェクトポインタ
algorithm検出アルゴリズム (AILIA_POSE_ESTIMATOR_ALGORITHM_*)
戻り値
成功した場合は AILIA_STATUS_SUCCESS 、そうでなければエラーコードを返す。

caffemodelとprototxtを読み込んだAILIANetworkから検出オブジェクトを作成します。

◆ ailiaDestroyPoseEstimator()

static void ailia.AiliaPoseEstimator.ailiaDestroyPoseEstimator ( IntPtr  pose_estimator)

検出オブジェクトを破棄します。

引数
pose_estimator検出オブジェクトポインタ

◆ ailiaPoseEstimatorCompute()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorCompute ( IntPtr  pose_estimator,
IntPtr  src,
UInt32  src_stride,
UInt32  src_width,
UInt32  src_height,
UInt32  src_format 
)

骨格検出・顔特徴点検出を行います。

引数
pose_estimator検出オブジェクトポインタ
src画像データ(32bpp)
src_stride1ラインのバイト数
src_width画像幅
src_height画像高さ
src_format画像形式 (AILIA_IMAGE_FORMAT_*)
戻り値
成功した場合は AILIA_STATUS_SUCCESS 、そうでなければエラーコードを返す。

◆ ailiaPoseEstimatorGetObjectCount()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorGetObjectCount ( IntPtr  pose_estimator,
ref UInt32  obj_count 
)

認識結果の数を取得します。

引数
pose_estimator検出オブジェクトポインタ
obj_countオブジェクト数 顔特徴点の場合は1または0となります。
戻り値
成功した場合は AILIA_STATUS_SUCCESS 、そうでなければエラーコードを返す。

◆ ailiaPoseEstimatorGetObjectFace()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorGetObjectFace ( IntPtr  pose_estimator,
[In, Out] AILIAPoseEstimatorObjectFace  obj,
UInt32  obj_idx,
UInt32  version 
)

顔特徴点検出結果を取得します。

引数
pose_estimator検出オブジェクトポインタ
objオブジェクト情報
obj_idxオブジェクトインデックス 必ず 0 を指定してください。
versionAILIA_POSE_ESTIMATOR_OBJECT_FACE_VERSION
戻り値
成功した場合は AILIA_STATUS_SUCCESS 、そうでなければエラーコードを返す。

◆ ailiaPoseEstimatorGetObjectHand()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorGetObjectHand ( IntPtr  pose_estimator,
[In, Out] AILIAPoseEstimatorObjectHand  obj,
UInt32  obj_idx,
UInt32  version 
)

Hand 認識結果を取得します。

引数
pose_estimator検出オブジェクトポインタ
objオブジェクト情報
obj_idxオブジェクトインデックス 必ず 0 を指定してください。
versionAILIA_POSE_ESTIMATOR_OBJECT_HAND_VERSION
戻り値
成功した場合は AILIA_STATUS_SUCCESS 、そうでなければエラーコードを返す。

◆ ailiaPoseEstimatorGetObjectPose()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorGetObjectPose ( IntPtr  pose_estimator,
[In, Out] AILIAPoseEstimatorObjectPose  obj,
UInt32  obj_idx,
UInt32  version 
)

骨格検出認識結果を取得します。

引数
pose_estimator検出オブジェクトポインタ
objオブジェクト情報
obj_idxオブジェクトインデックス
versionAILIA_POSE_ESTIMATOR_OBJECT_POSE_VERSION
戻り値
成功した場合は AILIA_STATUS_SUCCESS 、そうでなければエラーコードを返す。

◆ ailiaPoseEstimatorGetObjectUpPose()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorGetObjectUpPose ( IntPtr  pose_estimator,
[In, Out] AILIAPoseEstimatorObjectUpPose  obj,
UInt32  obj_idx,
UInt32  version 
)

UpPose 認識結果を取得します。

引数
pose_estimator検出オブジェクトポインタ
objオブジェクト情報
obj_idxオブジェクトインデックス
versionAILIA_POSE_ESTIMATOR_OBJECT_UPPOSE_VERSION
戻り値
成功した場合は AILIA_STATUS_SUCCESS 、そうでなければエラーコードを返す。

◆ ailiaPoseEstimatorSetThreshold()

static int ailia.AiliaPoseEstimator.ailiaPoseEstimatorSetThreshold ( IntPtr  pose_estimator,
float  threshold 
)

検出閾値を設定します。

引数
pose_estimator検出オブジェクトポインタ
threshold検出閾値 0.0以上1.0以下の値で、値が小さいほど検出しやすくなります。
戻り値
成功した場合は AILIA_STATUS_SUCCESS 、そうでなければエラーコードを返す。

メンバ詳解

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_FACE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_FACE = (1)
static

顔特徴点検出

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_HAND

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_HAND = (5)
static

手姿勢検出

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_POSE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_POSE = (0)
static

姿勢検出

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE = (2)
static

上半身姿勢検出

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE_FPGA

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_ACCULUS_UP_POSE_FPGA = (3)
static

上半身姿勢検出

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_LW_HUMAN_POSE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_LW_HUMAN_POSE = (11)
static

姿勢検出

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE = (10)
static

姿勢検出

◆ AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE_SINGLE_SCALE

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_ALGORITHM_OPEN_POSE_SINGLE_SCALE = (12)
static

姿勢検出

◆ AILIA_POSE_ESTIMATOR_FACE_KEYPOINT_CNT

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_FACE_KEYPOINT_CNT = (68)
static

個数

◆ AILIA_POSE_ESTIMATOR_HAND_KEYPOINT_CNT

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_HAND_KEYPOINT_CNT = (21)
static

個数

◆ AILIA_POSE_ESTIMATOR_OBJECT_FACE_VERSION

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_OBJECT_FACE_VERSION = (1)
static

構造体フォーマットバージョン

◆ AILIA_POSE_ESTIMATOR_OBJECT_HAND_VERSION

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_OBJECT_HAND_VERSION =(1)
static

構造体フォーマットバージョン

◆ AILIA_POSE_ESTIMATOR_OBJECT_POSE_VERSION

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_OBJECT_POSE_VERSION = (1)
static

構造体フォーマットバージョン

◆ AILIA_POSE_ESTIMATOR_OBJECT_UPPOSE_VERSION

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_OBJECT_UPPOSE_VERSION = (1)
static

構造体フォーマットバージョン

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_LEFT =(15)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ANKLE_RIGHT =(16)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_BODY_CENTER

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_BODY_CENTER =(18)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_CNT

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_CNT = (19)
static

個数

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_LEFT =(3)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EAR_RIGHT =(4)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_LEFT =(7)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_ELBOW_RIGHT =(8)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_LEFT =(1)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_EYE_RIGHT =(2)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_LEFT =(11)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_HIP_RIGHT =(12)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_LEFT =(13)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_KNEE_RIGHT =(14)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_NOSE

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_NOSE =(0)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_CENTER

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_CENTER =(17)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_LEFT =(5)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_SHOULDER_RIGHT =(6)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_LEFT =(9)
static

◆ AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_POSE_KEYPOINT_WRIST_RIGHT =(10)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_BODY_CENTER

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_BODY_CENTER = (14)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_CNT

const Int32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_CNT = (15)
static

個数

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_LEFT = (3)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EAR_RIGHT = (4)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_LEFT = (7)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_ELBOW_RIGHT = (8)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_LEFT = (1)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_EYE_RIGHT = (2)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_LEFT = (11)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_HIP_RIGHT = (12)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_NOSE

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_NOSE = (0)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_CENTER

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_CENTER = (13)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_LEFT = (5)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_SHOULDER_RIGHT = (6)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_LEFT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_LEFT = (9)
static

◆ AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_RIGHT

const UInt32 ailia.AiliaPoseEstimator.AILIA_POSE_ESTIMATOR_UPPOSE_KEYPOINT_WRIST_RIGHT = (10)
static

このクラス詳解は次のファイルから抽出されました: